Wow thats too fast for me now XD ... i like to see that
machinated wrote:I have a strong feeling that 1V peak=0dBFS is used sometimes in Amplitube, but certainly not all the time. I would be surprised if several models didn't use this reference point, but there are significant number which don't. Its hard to recommend values when it could be that, but it could just as feasibly be -3dBu, -6dBu, 7dBu. 10dBu, 12dBu etc. Only IK can say for sure. Sometimes its easier to guess that its closer to say -3dBu than it is to 12dBu but its basically impossible to get anything certain without more information.
Exactly
But i think to calibrate to this 1V=0dbFS is a good starting point. From my experience and what i hear from other people its very unlikely that you have to go lower than that (but who knows...). But because its not consistent and different for each amp/pedal, there are some models where you defenetly want to boost more. By how much? When IK dont tell us, we can only assume and reference it by ear and feel to the real amp.
Boogieshoes wrote:The biggest problem for me I think is in fact the connectivity, firstly how to set the interface input gain (I use a Roland Octa-Capture) with Hi Z input for guitar.
In the manual of the octa core i found this (sorry its in german, its easier for me..):
"1. Combo Input-Buchsen (INPUT 1–4)
Dieses sind analoge Audioeingänge mit Mikrofon-Vorverstärkern
(Mic Preamps). Sie können entweder XLR- oder Klinkenkabel
verwenden sowie zwischen “symmetrisch” oder “unsymmetrisch”
entscheiden.
XLR: -56–-6 dBu
Klinke -46–+4 dBuFür die Klinkenbuchsen der Eingänge 1 und 2 können Sie die Eingangsimpedanz umschalten:
“Hi-Z” für eine E-Gitarre bzw. “Lo-Z” für andere Geräte (S. 36)."
Normaly you have someting like: headroom: +xdbu (0dbFS)
but i asume that +4dbu means at 0dbFS in your case...
Now you just have to follow the steps i posted in my last post
dmitch wrote:One thing I keep on coming back to is: what exactly is being asked of IK in terms of documenting the "proper" input level?
An amp sim is a non linear plugin, that means that it behaves different when you feed it with different input signal. When you create such an plugin, you need kind of a reference point, because in digital its not feeded by any voltages anymore (but instead zeroes and ones).
This means what we want from IK Multimedia is something like xVoltage refers to xdb in digital world.
Because it seems that every amp/pedal has different values in this regard we have to send different inputs to it to get realistic behavour from the model.
dmitch wrote:Suppose you're working with a '65 Twin Reverb sim and you want the "proper" input level for a stock Stratocaster. OK - which Strat? Mine? Yours? My buddy Frank's? They all have slightly different output levels. Or do you want the proper level for an ES335? Again - which one? Or do you want the proper level for a PRS Custom 24?
My point is, all of those present a different level when plugged in to a real Twin. But in every case it will sound like a Twin (a Twin with a Strat, or a Twin with humbuckers, etc.) because it IS a Twin. Different sounds for different levels, sure, but it's a Twin. Would we not expect the same of a totally accurate and faithful simulation of a Twin?
So, its a bit confusing because this is actually a different problem but it corresponds with the other one. To give you an answer on your first question: Your strat!
(but when your buddy frank plugs in his guitar, than buddy franks strat... you get the point
)
No one here wants to make his guitar sound like the one from anyone else, thats exactly the point. We want the opposite.
But when you do what ik tells you in the manual, then you actually make all guitars sound the same.
I mean you kind of already said it for yourself but imagine:
your buddy has a really cool clean tone with his fender and his twin. He tells you, you should try this with your metal guitar. You dont change anything on the amp, plug your guitar in, now its distorted because your metal guitar has more output. Thats what you expect from an real amp.
But when you do the same in amplitube and do what the manual tells you... as soon as you touch your input on the interface, it is actually the same as you put a volume pedal in front of your amp. In this case you would lower the input gain for the metal guitar, otherwise you would clip your interface. But by doing this you turned down this volume pedal.. the outcome is that your metal guitar is now also clean.
And because not all interfaces are equal and have different headrooms it can also happen that its like this - imagene again:
you made a really cool crunch preset in amplitube at home (with your interface). Now you want to show it to your buddy, you even take your guitar with you to show him as accurate you can. Now you plug into his interface and....oops, its totally clean and no crunch in sight... (could also be the opposite... oops, now its way too distortet)
both of this problems are just natural when you plug in an pc and play with amp sims. Every brand has to deal with this and also ik cant deny...
dmitch wrote:Bear in mind that every audio interface I've plugged a guitar into has gain or trim control for the guitar input. Those gain controls are generally abstract, they don't have any calibration or units on them. So I'm presumably going to have to set that gain so my Strat sends the right level to the AT5 Twin sim. How am I going to do that?
Yes, most interfaces dont show you in numbers/db how much you boost. But not all, eg. my rme does when i do it inside of totalmix. but thats no problem. you can always download a free/demo daw and use the metering there.
But the way i/we would recomend is, to set your gain on the interface to "0 gain" (no boost, all the way left) You schould only touch it when you get problems with noise floor.
Exactly
this (to not touch the input gain) is the important step to keep different characteristics of different guitars and dont make them the same!